

Not only that but even if you're not at the right light level, there's nothing to prevent you from participating and taking the Pinnacle rewards with you. This leaves new players left out of the activity, and left out of the surrounding discourse. And that certainly appears to be the design intention, but given that the activity is only around for a limited period, it ends up being the central activity for that period, thus attracting a huge proportion of the community. It's truthfully, a miserable experience and it's easy to see why any new or returning players might be frustrated while participating.ĭestiny veterans would simply say that you shouldn't play Iron Banner if you're not at the right light level. Higher-level players deal more damage and take less damage.Īs a lapsed player, you might be tempted to participate in the Iron Banner, only to find yourself stuck in lobbies where you deal very little damage to your opponent. The problem is that in the past the Iron Banner has been a PvP mode where player efficacy scales with their light level. Historically the Iron Banner activity is a PvP activity that rewards you with valuable armour and weapons, helping you progress your light level forward. As a case study, it's worth looking at Destiny's style of live service design and how Bungie has addressed some long-term player frustrations to create a better experience. I find it interesting that such a large and complex game can meaningfully change the player experience with what are relatively small changes.

A combination of long-awaited changes and quality-of-life adjustments have removed a lot of my common pain points and helped me engage with the game for a longer time. Despite this, the current season is one of the first that I might actually see through to completion. I would usually check in every now and then, usually dropping out soon after an honestly mixed or bad experience. Not only that, but many activities are quite tightly level-gated, so it's difficult to get back to participate with the rest of the community right away. There's an abundance of seasonal updates and expansions, and it tends to feel like you're behind. Once you're off Destiny 2's train, it's difficult to get back on. But it wasn't long until I felt worn out and found myself playing other games.įrom then out, I was on the sidelines, really. When the game originally shipped, I bought into it with enthusiasm for Bungie's sequel. For a long while, I've been what's considered a 'lapsed' player of Destiny 2.
